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From: Xxx Xxx
Sent: Friday, April 07, 2000 11:02 PM To: Francis Tsai Subject: Re: Conceptual Artist Francis - I would like to discuss possibly hiring you on as a second conceptual artist on "X." Please let me know if you are still interested. Xxx Xxx writer, director&margarita maker |
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From: Francis Tsai
Sent: Saturday, April 08, 2000 7:13 AM To: Xxx Xxx Subject: Re: Conceptual Artist Hi Sounds interesting - can you give me some details? Francis |
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From: Xxx Xxx
Sent: Sunday, April 09, 2000 4:17 PM To: Francis Tsai Subject: Re: Conceptual Artist Francis - The details are pretty simple. The conceptual artist I hired is very skilled at highly detailed props and mechanical devices but finds overall sets more difficult. I found your work on the overall set of the Exam Room to be one of the better designs. I did have some concerns, but felt it was at least worth approaching you for the Conceptual Set Designs we need. The set designs we need are: 1.) xx's Personal Quarters 2.) xxx's Personal Quarters 3.) Engine Room 4.) Main Exit Room 5.) Hallway Design 6.) Redraft of Ship Exterior I like your work a lot, but I had a few concerns. They are: 1.) There was no 1940's-50's feel in your design 2.) It felt similiar enough to other modern-sci-fi designs that it doesn't strike me as inventive or original as what Iwant for this film. 3.) The overall layout wasn't very realistic...not enough room for characters to walk around and actually perform exams, too much space taken up by non-functional design elements (like the Light Tubes). I certainly mean no insult by these criticisms. It is only my opinion. Let me know how you feel about what I've outlined in this email and what our next step should be. Xxx Xxx writer, director&margarita maker |
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From: Francis Tsai
Sent: Sunday, April 09, 2000 6:36 PM To: Xxx Xxx Subject: Re: Conceptual Artist Hi Your comments were fine - to be honest, I think I actually spent more time banging out the drawing than coming up with a design concept. Given more detailed information and a specific time frame, I'd probably give a little more thought to design. For this potential job, I guess what I'd like to get from you is as much info as you can provide on the time frame, the pay, and exactly what you expect to receive from me. Would I have access to the script and concept material from the other artist(s)? Would I be billing you hourly, or were you planning on a flat fee? If we go with a flat fee, how many revisions do you expect to be able to get within the time frame? It sounds like an interesting project - let me know about these details. Thanks Francis |
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From: Xxx Xxx
Sent: Sunday, April 09, 2000 8:09 PM To: Francis Tsai Subject: Re: Conceptual Artist >Given more detailed information and a specific time frame, I'd probably >give a little more thought to design. Perhaps I was unclear, but considering I'm looking for a Conceptual Artist, the concept is by far the most important thing to me. > For this potential job, I guess what I'd like to get from you is as much > info as you can provide on the time frame, the pay, and exactly what you > expect to receive from me. I have no problem providing all the details necessary. However, I'm used to artists proving their (sic) worth my time and money first. I have a tough time with the principal (sic) "the employer has to prove himself worthy of my time." All I expect are stunningly original well-conceived pieces of conceptual art for approximately 5 sets and 4-5 props and devices. Overall, this is a mighty small number of items. > Would I have access to the script and concept > material from the other artist(s)? Of course...after you sign a Non-Disclosure Agreement. Why would I not give you access to our script and conceptual art from other artists? >Would I be billing you hourly, or were > you planning on a flat fee? I'm comfortable with either arrangement as long as I feel treated fairly. I do not have the money to make mistakes. I have enough money to hire people who will fight for my film and put my film above everything else. > If we go with a flat fee, how many revisions do > you expect to be able to get within the time frame? This concept has me uncomfortable. How do I judge the number of revisions without seeing your best work? I can tell you with the conceptual artist who was originally hired he nailed any design within 3-4 drafts. Usually the last couple drafts were tweaks. And the reason I'm looking for a second conceptual artist is because it's very apparent to him and myself that sets/walls/floors are not his forte. If I was prone to making people do draft after draft after draft he'd be doing that right now on the sets I need and I wouldn't be looking to hire a second designer. The very fact I'm hiring a second designer is proof I'm not out to work people to the bone, I'm out to find people who have developed the skills already and can nail what I want within a few drafts. However, I feel much more comfortable with the phrase "Whatever the film needs." I'm not the boss, the film is. I do not pay lip service to that sentence. I mean that seriously...this film is MY boss...I must do right by it. > It sounds like an interesting project - let me know about these details. Hopefully these answer most of your questions and my honesty doesn't put you off. Xxx Xxx writer, director&margarita maker
From: Francis Tsai
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Sent: Monday, April 10, 2000 8:08 AM To: Xxx Xxx Subject: Re: Conceptual Artist Xxx I really wasn't trying to be snotty - I just wanted to get as much info about the job as possible. I already have a full time position that often requires a lot of overtime work, and so I have to be pretty careful about budgeting my spare time. In any case, I think I may not be the right person for this project, so I'm going to pass on it. But good luck on the project and I hope to see it somewhere soon. Francis |
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From: Xxx Xxx
Sent: Monday, April 10, 2000 11:04 AM To: Francis Tsai Subject: Re: Conceptual Artist Francis - It's a shame that when I fill in the blanks you feel it's not worth your time. I guess it's good I went with the other person to begin with. Xxx Xxx writer, director&margarita maker |
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| Pretty fun stuff. Anyway, now that I've got that off my chest, I think I'll continue with my life now. Thank you for your time. |